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Virtual reality (Wikipedia.org)

This article is about the simulation technology. For the Alan Ayckbourn play, see Virtual Reality (play). For the gamebook series, see Virtual Reality (gamebooks)

Virtual reality (VR) is a technology, which allows a user to interact with a computer-simulated environment, be it a real or imagined one. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special or stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications. Users can interact with a virtual environment or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus boom arm, and omnidirectional treadmill. The simulated environment can be similar to the real world, for example, simulations for pilot or combat training, or it can differ significantly from reality, as in VR games. In practice, it is currently very difficult to create a high-fidelity virtual reality experience, due largely to technical limitations on processing power, image resolution and communication bandwidth. However, those limitations are expected to eventually be overcome as processor, imaging and data communication technologies become more powerful and cost-effective over time.

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www.cs.virginia.edu/robins/Randy
"Building Virtual Worlds" show, given by Professor Randy Pausch ( www.randypausch.com ) at CMU in 2004. Randy Pausch is a virtual reality pioneer, human-computer interaction researcher, co-founder of ...
1h 28m 25s |
2 years ago
Google Videos
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Dr. Richard Breiman explores the use of advanced medical imaging technology, including 3D virtual reality, to detect and manage disease, perform therapeutic procedures and to teach anatomy. This ...
1h 27m 35s |
a year ago
YouTube
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www.cs.virginia.edu/robins/Randy
"Time Management" lecture, given by Randy Pausch (hosted by Gabriel Robins www.cs.virginia.edu/robins ) ) at the University of Virginia in November 2007. Randy Pausch ( www.randypausch.com ) is a ...
1h 26m 21s |
2 years ago
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Computer scientist Hannon Fuller has discovered something extremely important. He's about to tell the discovery to his colleague, Douglas Hall, but knowing someone is after him, the old man leaves a ...
1h 41m 0s |
10 years ago
Amazon Unbox
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www.cs.virginia.edu/robins/Randy
"Building Virtual Worlds" show, given by Professor Randy Pausch ( www.randypausch.com ) at CMU in 2003. Randy Pausch is a virtual reality pioneer, human-computer interaction researcher, co-founder of ...
1h 20m 51s |
2 years ago
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www.cs.virginia.edu/robins/Randy
"Time Management" lecture, given by Randy Pausch (intro by Gabriel Robins and Jim Aylor) at the University of Virginia in November 2007. Randy Pausch ( www.randypausch.com ) is a virtual reality ...
1h 26m 21s |
2 years ago
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Pavel Slavík
marketing @, virtual enterprises
1h 2m 41s |
a year ago
Videolectures.net
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University of Washington
Creating an interactive experience requires talent from computer science, engineering, art, drama, design, architecture and a host of other disciplines. Randy Pausch presents his experience working ...
58m 44s |
9 years ago
RESEARCH CHANNEL
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